# 🎙️ Standalone ONNX Real-Time Voice Changer Service A high-performance, low-latency, real-time voice conversion system powered by **ONNX Runtime** and **Retrieval-based Voice Conversion (RVC)**. This application enables real-time voice conversion from a microphone/browser source to a designated target character model with minimal processing latency. --- ## ✨ Key Features * **🚀 WebSocket Audio Pipeline:** Streaming audio transfer using binary WebSocket connections (raw PCM float32) for minimal overhead. * **⚡ Multi-Backend ONNX Acceleration:** Supports execution providers including NVIDIA `CUDA`, AMD/Intel `DirectML`, and fallback `CPU`. * **🎼 High-Fidelity DSP Pipeline:** * **Low-Cut Filter:** Active 1st order Butterworth high-pass filter at 80Hz to eliminate AC hum and rumble. * **Noise Gate:** Threshold-based noise suppression to bypass inference during silence (saving CPU/GPU cycles). * **Gain Controls:** Independent input/output digital gain staging. * **🧠 Advanced Pitch Extraction:** Optimized 16kHz pitch prediction using the RMVPE (Retrieval-based Minimum Vocal Pitch Estimation) model. * **🌐 Dual Routing Architecture:** Supports routing audio via the web browser (Web Audio API) or directly through the server's local audio hardware (using `sounddevice`). --- ## 🛠️ System Architecture ```mermaid graph TD A[Microphone / Web Browser] -->|Web Audio API| B(WebSocket Connection) B -->|Raw Float32 PCM Chunk| C[server.py Backend] C -->|1. High-Pass Filter 80Hz| D[DSP Stage] D -->|2. Gain & Noise Gate| D D -->|3. Resample to 16kHz| E[Hubert/ContentVec ONNX] D -->|4. Pitch Estimation RMVPE| F[Pitch Predictor] E --> G[RVC ONNX Model Inference] F --> G G -->|Target Audio Chunks| H(WebSocket Connection) H -->|Play audio| I[Browser Speakers / Audio Device] ``` --- ## 📁 Repository Structure * [server.py](file:///M:/Users/ahmad/project/onnx-voice-changer/server.py) — The main WebSocket backend and static HTTP server managing connection loops, audio resampling, and model execution. * [start.bat](file:///M:/Users/ahmad/project/onnx-voice-changer/start.bat) — Windows launcher batch file that automatically resolves the Python virtual environment and executes the server. * [requirements.txt](file:///M:/Users/ahmad/project/onnx-voice-changer/requirements.txt) — Python dependencies list. * [frontend/](file:///M:/Users/ahmad/project/onnx-voice-changer/frontend) — Contains client-side Web UI files: * [frontend/index.html](file:///M:/Users/ahmad/project/onnx-voice-changer/frontend/index.html) — Control interface layout. * [frontend/app.js](file:///M:/Users/ahmad/project/onnx-voice-changer/frontend/app.js) — WebSocket communication and client-side audio rendering. * [frontend/styles.css](file:///M:/Users/ahmad/project/onnx-voice-changer/frontend/styles.css) — Custom dashboard styling. * [lib/](file:///M:/Users/ahmad/project/onnx-voice-changer/lib) — core package containing inference models and prediction tools. * [weights/](file:///M:/Users/ahmad/project/onnx-voice-changer/weights) — Directory for voice model weights. Place your custom `.onnx` and `.pth` model sub-directories here. * [pretrained/](file:///M:/Users/ahmad/project/onnx-voice-changer/pretrained) — Directory containing base pre-trained models such as `vec-768-layer-12.onnx` or `vec-256-layer-12.onnx`. --- ## 🚀 Getting Started ### 📋 Prerequisites * **Python 3.10+** (Recommended) * **FFmpeg** installed and added to the system PATH (Required for audio processing utilities). * (Optional) **NVIDIA CUDA Toolkit** (v11.x/12.x) and **cuDNN** for GPU execution acceleration. ### 📦 Installation 1. Clone this repository to your local directory. 2. Initialize and activate a virtual environment (optional but recommended): ```bash python -m venv venv .\venv\Scripts\activate ``` 3. Install the required dependencies: ```bash pip install -r requirements.txt ``` 4. Place your ContentVec base model (`vec-768-layer-12.onnx` or `vec-256-layer-12.onnx`) inside the [pretrained/](file:///M:/Users/ahmad/project/onnx-voice-changer/pretrained) directory. 5. Place your character models in [weights/](file:///M:/Users/ahmad/project/onnx-voice-changer/weights) in structured folders (e.g., `weights/HuTao/` containing `HuTao.onnx` and `HuTao.pth`). ### 🏃 Running the Server #### Option A: Quick Launch (Windows) Simply double-click the [start.bat](file:///M:/Users/ahmad/project/onnx-voice-changer/start.bat) file. It will automatically detect Python, set up the directory paths, and launch the service. #### Option B: Manual CLI execution Execute the server using your terminal: ```bash python server.py --host 127.0.0.1 --port 8765 --http_port 8000 --device cuda ``` ### ⚙️ Command-Line Arguments | Argument | Description | Default | |---|---|---| | `--host` | The address the WebSocket server binds to. | `127.0.0.1` | | `--port` | WebSocket communication port. | `8765` | | `--http_port`| Port serving the static frontend Web UI. | `8000` | | `--device` | The ONNX Runtime execution device (`cpu`, `cuda`, `dml`). | `cuda` | | `--model` | Target folder name in `weights/` to load directly upon startup. | `None` | Once the server begins execution, it will spin up the local server, and your Web UI should open automatically at `http://localhost:8000`. --- ## 🔊 Audio DSP Details To achieve low latency without output artifacts, the audio processing utilizes: 1. **Sliding Window Context Buffer:** Keeps a short historical buffer of the audio to feed the model the required context frames while minimizing output audio delay. 2. **Convolution Padding Fadeout:** 120ms of trailing silent padding is temporarily appended to input segments to avoid edge-fading anomalies inherent to RVC convolutional steps. 3. **Linear Resampling:** Low-overhead linear interpolation for quick sample rate adaptation.